Bloody Velvet

May 13, 2015
Pako Campo artHOUSE

The name of this artwork is inspired by David Lynch‘s 1986 film and inherits its strange and disturbing atmosphere from it. It is also inspired by the existing duality in the world. On the one hand the inherent superficiality of social life, and on the other the darkness behind everything apparently beautiful.

Bloody Velvet is an exercise in the search for aesthetics and neatness, in contrast to a context saturated with violence and unjustified cruelty in real life, television and film fiction.

It is born from dreams, or nightmares, caused by the current flow of negative stimuli, and the continuous aggressions coming from the outside, small needles that can go through to a greater or lesser extent the walls that we form together with our personality to protect ourselves and are nailed in recondite places not even confessable.

For this we offer a darker conceptual look, without forgetting the personal approach. All of this leads us to a process of investigation and discovery, pushing the limits of photography and using digital media to signify our vision, so that the result is an iconic vision charged with passion and emotion, but which also exudes confusion and vulnerability.

Under the design of changing life by changing the way of looking at it, we propose to reinvent the way of seeing, as well as the position from which it is observed. For this, we use the power of images with a singular, paradoxical, surrealist look, in which no bloody or depraved aspects are highlighted, to focus on the suggestive. With this we seek to bring the viewer closer to reflection on this duality: appearance or reality?


This artwork is part of an experimental project of conceptual portraits carried out with the collaboration of photo artist Pablo Peña, and on which we have been working for several years.

This artwork belongs to Bloody Velvet series. It is an open series of conceptual portraits.

It is a work that combines collage and digital edition of the image through several filters and digital actions.

Many people would say that visual art is any kind of art, and that this kind of pieces should be included in digital art or new media. But in our method of work, we use photography, body painting, creative lighting and digital postproduction among other elements, so we like to run away from the conventional tags and call it visual art.

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